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Old Dec 10, 2010, 03:54 PM // 15:54   #81
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Originally Posted by Meridon View Post
Don't expect any more attention to PvP in the next 6 months.
And any of the attention they give is usually game-breaking in the form of either over-nerfed or overpowered. It's saddening, and what's worse is that Anet always seems to acknowledge their mistakes months or years later, y' know... when it's already too late..?
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Old Dec 10, 2010, 03:56 PM // 15:56   #82
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Cool update doods! =]

Invoke Lightning on 2 wars that had frenzy on.

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Old Dec 10, 2010, 04:22 PM // 16:22   #83
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Originally Posted by xhappy feetx View Post
False, look at the WiK and GW:B stuff they do, way more extensive than a couple of skill changes.
Happy knows how to be sarcastic! I love it xD
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Old Dec 10, 2010, 04:24 PM // 16:24   #84
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Oh my god, the whiners about the Dervish update...are you guys incapable of reading anything? It's been said that the Dervish update is going to come after HotN is done, and before Embark Beach. Embark Beach is currently scheduled for sometime early next year. It's soon, but it's still a bit of a wait.

I want the Dervish update as much as anyone else does - my main is a Dervish, FFS - but there's really no need to whine about it in every single update thread that does not include any Dervish changes.
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Old Dec 10, 2010, 05:08 PM // 17:08   #85
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Why they keep nerinf patient spirit.... just what they want us to do anyway? move back to WoH/RoF build? yes, this is a RAGE from a monk player.

I'm happy to see draw conditions nerf. It's been a huge problem at RA for long. Good thing now that its balanced with foul feast.

/sadface @ new Weapon of Shadow.

I'm happy with buffed healing burst, looks pretty good now. New invoke lightning seems pretty good also, maybe we'll se airspikers again?


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Originally Posted by Warvic View Post
Cool update doods! =]

Invoke Lightning on 2 wars that had frenzy on.

loved it. I'm so gonna try that on arenas now :P
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Old Dec 10, 2010, 06:05 PM // 18:05   #86
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Sin/Rangersin nerfs: yaay
Ele changes: maybe less BSurges now? idc really. Water deserved a small hit imho
Monk: <3 Aegis nerf, <3 PS nerf (Shattering it now actually makes sense! woot)
Necro changes: all good imho, I love Angodoron's being in SR
Ranger: meh.

Weapon of Shadow: WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
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Old Dec 10, 2010, 07:28 PM // 19:28   #87
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Originally Posted by devblog
After these two consecutive updates to GvG, we are planning to take a short break from targeted updates and focus our balance efforts on the new Dervish skills. We don't expect these changes to have any major negative impact on the metagame, but we will continue to monitor the situation and act as needed.
Ok, now they're taking a short break to focus on the Dervish update.
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Old Dec 10, 2010, 07:46 PM // 19:46   #88
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Originally Posted by StormDragonZ View Post
I can confirm Foul Feast's change.

Otherwise, I'm not finding anything else for Necromancer.



Silly to say that it recharges in half that time if Disease has been removed. Is 2 seconds that big of a difference?
Yes, it is a big difference .
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Old Dec 10, 2010, 07:57 PM // 19:57   #89
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Originally Posted by Lortext View Post
Ok, now they're taking a short break to focus on the Dervish update.
Let's be fair, they've said they are working on more than just balancing numbers for Dervishes, so it really sounds from the developer post yesterday like they are in the final stretch--now they are to the "balancing numbers" point, which means they've mostly completed whatever other changes they were working on.
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Old Dec 10, 2010, 08:14 PM // 20:14   #90
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Originally Posted by RIGHTKaane View Post
Let's be fair, they've said they are working on more than just balancing numbers for Dervishes, so it really sounds from the developer post yesterday like they are in the final stretch--now they are to the "balancing numbers" point, which means they've mostly completed whatever other changes they were working on.
I don't doubt there has been a lot of ongoing work on the dervish changes, especially with KarateJesus' comments on the Test Krew leaks. I just think the developer post is lacking in a little tact in addressing the shift in focus.

If they were just in the stages of final design data tuning I'd guess that we'd see the patch at January in the earliest. Even if they finished work this week and did a milestone freeze and fix for the patch I doubt they'd put out a balance patch right before the holiday season. Also, I expect that we will see the Hearts of the North content before the dervish update although I imagine there is some possibility of those coming out at the same time (scary amounts of work).
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Old Dec 10, 2010, 09:08 PM // 21:08   #91
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I hope the dervish update doesn't come out until at least Janurary.

I am liking the new healing burst.
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Old Dec 10, 2010, 09:42 PM // 21:42   #92
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'm loving the switch for Andogoron's Gaze. Now I can use it without the need for loads of points in Blood which would go to waste for 1 skill YAY
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Old Dec 10, 2010, 09:56 PM // 21:56   #93
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From a PvE point of view, this skill balance changed absolutely nothing.
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Old Dec 10, 2010, 10:04 PM // 22:04   #94
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Originally Posted by MArcSinus View Post
From a PvE point of view, this skill balance changed absolutely nothing.
I guess that's why it was called the GvG update.
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Old Dec 10, 2010, 10:15 PM // 22:15   #95
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Originally Posted by lemming View Post
Skill Balances

Monk

* Aegis (PvP): removed existing failure effect for spells; added the following functionality: "Target other party member cannot be the target of hostile spells."
* Draw Conditions: increased recharge to 4 seconds.
* Healing Burst: increased target healing to 10...160.
* Patient Spirit: added the following functionality: "No effect if ends early."

Why the hell they punnish monks, but still they have no problems with op rytualist healing skils.

Woh >> healing burst
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Old Dec 10, 2010, 11:14 PM // 23:14   #96
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Hey it's not bad.
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Old Dec 10, 2010, 11:29 PM // 23:29   #97
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Originally Posted by Apok View Post
I guess that's why it was called the GvG update.
I know, doesn't change the fact that I am right, ah well lame joke

On a more serious note, I'm not hating the Patient Spirit nerf.
Imo it makes sense that you don't get the healing when the enchantment is removed prematurely. I also like the ele buff.
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Old Dec 11, 2010, 12:06 AM // 00:06   #98
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it means that you're scewed if they remove your PS during a spike when there's a hammer war eating your ass
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Old Dec 11, 2010, 12:08 AM // 00:08   #99
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people keep talking about patient spirit as if it was a nerf. it wasn't. they fixed a bug where even if patient was stripped before the delayed heal happened, you still got healed. If you want to call it anything, call it fixed.
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Old Dec 11, 2010, 12:10 AM // 00:10   #100
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Originally Posted by jazilla View Post
people keep talking about patient spirit as if it was a nerf. it wasn't. they fixed a bug where even if patient was stripped before the delayed heal happened, you still got healed. If you want to call it anything, call it fixed.
Exactly my thought.

Btw jazilla are you that handsome looking yellow-me I've met quite a few times ingame?
(looking at your avatar)
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